Category: mobile

The dine safely app for our pandemic times

I built a little app to check and grade the COVID-19 Safety Measures of our favorite dining establishments. You can check it out at: https://dinesafely.org The front-end is pretty much a bare-bones material ui react app interface initially forked from:…

Refreshing an old app for a pandemic

We developed the Phew app in 2015, when iOS 8 was the new hot item. After 2016, the app received minor updates for bug fixes and iOS compatibility, but by the time iOS 13 came out last last year, the…

What I learned in 2017 as CTO for a VR startup

For me, I’ve found that I have to get my hands dirty to really understand and appreciate something. There can be a big difference between learning something in the abstract and applying it in real life, particularly in production environments.…

Google adsense decline a blip or trend?

For the first three quarters of 2013 growth of revenue from partner sites through the Google AdSense program completely stagnated and revenues actually shrunk. Things looked a little better for the last quarter of 2013 and the first quarter of 2014, but industry pundits and…

WWDC, iOS 8, reading between the lines

When Apple introduced iOS 7 at last years’s WWDC, I posted some quick takes, including criticisms about the lack of customization and integration options. Obviously, Apple was listening 🙂 While iOS 8 may not give us everything in this regard, it…

This one article accidentally explains the biggest practical difference between iOS and Android in a nutshell

For all the improvements to the Android end-user experience, and there have been big strides, there’s still a lot of practical differences in usability between the two platforms for everyday average-Joe users and this recent GottaBeMOBILE article inadvertently highlights one of…